

However, when playing with a shield, F will shield bash the enemy. When playing without a shield, pressing F will kick the enemy. No matter what melee weapon you are using, you will have access to a kick or shield bash. Note: You cannot cancel the attack with feint if you use this move. If you combine both of these two moves your attack will become significantly faster. This does of course depend on the weapon you are using. On most weapons it's faster to use stab when "Counterattacking" as you can more easily accelerate the attack even further with attack speed manipulation, and the enemy is likely still in front of you, having been blocked. If your opponent tries to follow-up his blocked attack, you will most likely hit him during his windup phase. You can also combo a block and an attack (block -> combo + attack) this gives you the same function as normal combo attacks, but here you will remove the recovery time of the block and start the windup of the attack much faster. Varying your feints will increase the chance of a successful feint (need considerable amounts of luck to defend against). Using the feinting mechanics, you can really throw off your opponent by landing a successful hit, preparing a second combo strike, feinting it and striking your opponent after his parry. You can combo every attack, except thrusts.Īnother element of timing is combo feinting. This will combo your attacks and remove the recovery time, allowing you to immediately begin the next attack.

With normal melee weapons, you can combo your attacks by attacking then start another attack before the first one is finished. When an opponent swings at you and the attack misses or is parried, there is a brief period of time where he will be defenseless - this is the best opportunity to strike. Waiting for an opponent to swing, or make a mistake before attacking may just give you the edge. One of the key elements of Chivalry: Medieval Warfare combat is timing. Using footwork, you can strafe around keeping your eye on the opponent, then suddenly move in with a rapid blow before he manages to perform his next move.
#CHIVALRY MEDIEVAL WARFARE CUSTOMIZATION HOW TO#
The blocking weapon must make contact with the attacking weapon, thus the best method of performing a parry is to aim directly for the tip of the enemy weapon.įootwork plays a vital part in the combat system, to have good footwork technique means that you know how to keep yourself out of the opponent's range when he is most likely to strike, and close in for a counter. If you find someone who consistently starts battle with a feint, the easiest way to deal with them is to just attack straight though it.īy right-clicking you can perform a parry, which can deflect an attack. Feinting can be best countered by not blocking an attack still being wound up, but instead after the attack is swinging, which can sometimes take a while to master. Respect your fellow players, and most importantly have fun, and don't stop others from having it to!īy following these steps, you will be more liked by the community and will set an example for newer, and maybe even older players.īy pressing Q (Default key) while your weapon is cocked back during a wind up, you can cancel out the attack, potentially tricking the enemy into parrying or blocking early, thus giving you a chance to get a hit in. If you "twirl" don't use it on new players, go easy and teach them the art. Spamming the laugh taunt after killing someone is rude, especially if the player is new to the game instead use the "Respect" callout after a fight. Spamming dodge or feint, kicking, and using throwables likes axes, knives, or fire pots are classified as "cheap attacks", so use them in a last ditch effort to save yourself, or to level the playing field against a superior player. DO NOT group up on an enemy while they are fighting, even if they or your teammates are doing so.

Bow to the other player before initiating combat with them. Here are some guidelines you can follow to be considered a fair player.ĭo not attack other players while taunting.
